It is known that playing violent games has negative consequences for folks, including increased aggression and antisocial behavior. This strongly urged Congress to encourage our legislators to formulate stricter laws for computer game companies. Because much attention is given to research on violent online games and aggression, the results of game titles have been overlooked or ignored. In contrast to the natural positive attacks that appear when confronted with violence, it has become shown that the high bias against violent games exaggerates the negative attacks that appear. This prejudice against violent game titles is also liable for masking the positive results and benefits of games in general.
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